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Updated On December - 08 - 2010

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Updated On October - 25 - 2009

Channelbox's website design, opening animation

Basic Walk Cycle

Portfolio Construction

11 Second Club May Entry

11 Second Club JUNE Entry [void]

The Collector Shot02

Pepsi-The rising

Lux Shampoo

J-Cha/Kirin

LG LH50 LCD TV

Life List

Updated On November - 27 - 2009

Self Improvement

Get Top 5 for 11secondclub

Speak french fluently

Learn martial arts

learn to dive

Learn a musical instrument

Dreams

Go Florida's Disney land

Go Australia

Go someplace snowing

Bring my parents to europe

Fall in love and get married

Do community service

Ambition

Get into PTI/OCS, whichever comes first

Get into Gobelins L'ecole de l'image

Get into Pixar/Dreamworks

Posted by Zi Chao On 7:53 PM




Jesus 2000
by:
Rémi Bastie,
Jean-Baptiste Cumont,
 Clément Desnos,
Jonathan Djob Nkondo
Nicolas Pegon
from
Gobelins, School of Image.





This particular animation amazed me
through the complexity of the movements
and the distortion
that pieces everything up
so well as a whole.

As a single frame,
 it might not make sense
but if you look at the movements,
 they are so well fitted.

I wonder what must've gone through their mind
to come to think of such movements.
How their research came,
and what is their inspiration.
1

The silhouette of this character is so well portrayed.
Also notice how interesting the pose is,
clearly avoided any symmetry.

2

Awesome squash

3

These 3 frames is slow for the anticipation,
and the Boom! to frame 4,
which slaps contrast into the picture
 that brings interest.

4

Check out the distortion
and the perspective.
They are really pushing it to the limit.

5

Stretch

6

Notice the 2 foot soles hanging there.
It is there because the transition from frame 5 to 6 is too fast.
Because there isn't a frame 5.5,
i guess its there to fake in-betweens.
I wonder what it'd be like if i try it out in 3d.
Might be cooler than normal 3d motion blur.

7

Very nice perspective distortion
And there are tracking lines,
to help audience register the movements.

8

Notice frame 7 and 8
They are quite similar but yet different.
The artist made sure they dont get lazy and copy frames,


9

Great pose

10

This distortion looks so weird but if you'd compare it with the previous frame,
It actually makes sense.

11

Leg on the left higher than leg on the right.

12

Leg on the right higher than leg on the left.
Another contrast.
I guess these are the small little things that makes a big difference
in the quality of the animation.
And difference from a good school to a mediocre one.
LG LH50 LCD TV
-By Blackmagic Design

11 Second Club May Entry
-By Zi Chao

Coke Zero - Impossible is Possible
-By Channelbox

Demo Reel 2009 -by Zi Chao

Eyeka Creative Challenge
-By Channelbox
Pulcinello
-By alot of ppl!
Vertigo
-By Tan Zi Chao, Ronald Fong, Lee Yong yi, Oh Han wee, Marcus Goh
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